Optimized 3D Props & Environment Assets for Indie Developers
Hey there! ๐ I'm an indie-focused 3D artist working primarily in Blender, specializing in game-ready props, environmental pieces, and interactive game assets.
My goal is simple: deliver clean, engine-ready 3D models that drop right into your pipeline without endless revisions, topology issues, or broken UVs.
.fbx and .glb/.gltf workflows).
I know that finding external artists who respect your budget and technical pipeline can be tricky.
To eliminate all risk on your end: if you're working on an active game project, I'd be glad to model 1 small custom prop or asset from your backlog completely free of charge.
Have a question, need an asset estimate, or want to test me on a small backlog item?
roman.zbor.uk@gmail.com